Working on speed improvements, memory leak fixes.

Not much has changed in the gameplay department over the past few days as this morning I noticed the server was at 100% cpu load and almost all ram was consumed. So I’ve been profiling and debugging the server fixing memory leaks and speed issues with the game to try and get it lower as in theory the server should be able to handle hundreds of players, it’s simply a matter of optimizing it enough. 

Next up after this is improving the bots AI as well as some UI improvements to make the game more intuitive. Things such as showing the routes of your minions and your opponents minions and only allowing players to build towers on their own side of the map.




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