Wow it’s been a while. Over 2 years since the last blog post! In that time I’ve moved between 4 cities on 3 different continents, from Brisbane to Amsterdam to New York to Seattle. Basically Tower Storm wasn’t working out for me financially and so I had to put my game development dreams on hold […]
Been craving some Multiplayer Tower Defense but bored of the single simple Tower Storm map? Your prayers have been answered! This has been and will forever be the longest wait between releases for Tower Storm. We were very ambitious taking all your ideas on board and building something great. Unfortunately it took a lot longer […]
A little 2D render of the blacksmith. Would love to explore more designs for this character, maybe in the future 😉
So I’ve been working on the Tower Storm maps a lot lately, it’s been really fun developing my skill set in this area but I really needed something fresh so I thought I’d concept some minions for a new race. I call this guy the bruiser, he is extremely strong but slow and when he […]
Hello there, I’m excited to bring you this update. I’ve been working on the environments and maps. Creating a style for the game as well as trying to develop an efficient pipeline for the development of map creation. I worked on a number of ideas before concluding to the what we have now. The […]
Thank you everyone who sent in feedback now that the contact form is fixed, we really appreciate it! Unfortunately I discovered yesterday that email addresses weren’t being sent through with the form so I have no way to actually respond to your questions. Thus i’ve decided to answer them here instead: Dieter Schulte – Hey I […]
The Tower Storm contact us form is now working again. Unfortunately it broke when we moved web hosts a while ago and I didn’t notice until recently. If you’ve tried to send us feedback and received an error please send it again, we love all feedback good or bad.
Hey guys, Most of my art time is dedicated to either creating assets or doing RnD for TS. The rest of the time, I’m enjoying my travels, experiencing different cultures and meeting new people. I find travelling really helps me with my creativity but sometimes can be really distracting so time management is incredibly important. I have […]
Souls reworked Since the last release we’ve been trying to improve a few weak areas in the gameplay and lore of Tower Storm. The 3 core things we wanted to improve are: Having only 5 of each minion type available meant even if you found a weak spot in your opponents defenses, such as a […]
Here is a wip of the Wraith. Just keeping the shapes simple and the silhouette easy to read.